
Website EA
Job Description:
Frostbite is EA’s state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II. We currently focus on AI Systems, profiling tools, release systems and we just started to build the UI Systems team. The mission of the UI team is to develop tools, workflows, and runtime features that support the diverse UI needs of game teams throughout the world.
Job Responsibilities:
- Create layouts that work on multiple platforms and aspect ratios
- Animate UI content in response to game state or user actions
- Manage and processing user input across a variety of input devices
- Bound and display game data within the UI
- Gather requirements from game team developers and write technical design specifications for implementing each new feature
- Build sample content, clear documentation, and training materials for game team UI developers
- Provide support to game team UI developers by addressing any bugs or issues and coordinating cooperative development of essential features
Job Requirements:
- Bachelor’s degree or higher in Computer Science, Engineering or Software Engineering or equivalent
- Object-oriented programming experience and good understanding of OO design principles
- Strong C++ programming skills
- Experience the UI domain and in tool development (not strictly web development)
- Familiarity with UI technologies such as WPF, Qt, Flash, HTML, CSS, and JavaScript.
- Preference for experience developing AAA titles for the latest Microsoft or Sony consoles
- Build features, put together technical proposals and software estimates, and bring features to completion
- Quickly resolve issues in familiar and unfamiliar code
- Knowledge of agile/scrum processes
- C# and WPF experience is a plus
Job Details:
Company: EA
Vacancy Type: Full Time
Job Location: Tampa, FL, US
Application Deadline: N/A
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